Projects
Dust devil

Title: Designing the player vehicle, enemy vehicle, infantry AI, UI, and desert level in a twin-stick shooter game
Genre: Twin stick shooter, arcade, adventure, 3D
Duration: 1 week ( for stop killing game community jam)
Role: Game designer, Level designer, Programmer
Tools: Godot, Trello, Google suite, Microsoft office
Relay rush

Genre: arcade, adventure, puzzle, 2D, Top-Down
Duration: 1 month
Role: Solo developer (Game designer, Level designer, Programmer, Pixel artist, Sound designer, Composer)
Tools: Godot, Libresprite, Ableton live, Microsoft office, Photoshop
